Update: I’ve found an easier way without FlashCommand

Once you got used to developing for Flash in Flex Builder, you hate to do any programming in Flash IDE. Still you sometimes might have to: Flex Builder won’t allow to publish into a FLA file. (There are of course many other reasons, like supporting older AS1/AS2 projects, we don’t go into that here.) Thanks to Eclipse’s ability to be customized, there are ways to make things at least a little easier. I give here a little overview of how I’ve set up my environment, based on several helpful resources I’ve found in the web.

  1. Install FlashCommand
  2. Install Ant

And for each project:

  1. Create/modify Ant file
  2. Create Actionscript project
  3. Set up project and FLA file

(more…)

Adobe today released Alchemy, a SDK to compile C/C++ code into AVM2 Bytecode.

This has been sneak peaked a while ago (see Video below) – now it’s here. And I’m amazed!! Think of the possiblities: XSLT interpreter (as demoed in the vid), 3D speed, super fast parsing, physics, AI – everything that’s CPU intensive and won’t need any platform specific stuff.

So far this C code still looks pretty fucked up to me (see examples at the labs), but hell, I’m sure that one day we’re gonna see some real fancy stuff thanks to this. I’m looking forward!